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September 26, 2009
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:iconabaddonvolac:
Screenshot from Grand Theft Auto IV. Cars and reflections modded in, then cleaned up the bad aliasing in Photoshop CS3+added lens blur. This is on PC of course.
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:iconlonefox91:
~lonefox91 Mar 3, 2013  Student General Artist
did you made the car in 3Ds ?

its awesome ^^
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:iconabaddonvolac:
I know! It bugs me so much that GTA IV doesn't support AA. The original looked a lot worse though, trust me.
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:iconbananasplit1:
Also, if you go to filter > noise> reduce noise that works pretty well for fake aa if you use the right settings.
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:iconbananasplit1:
Even forcing it doesn't work?
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:iconabaddonvolac:
Well yeah. GTA IV uses something called Deferred Shading, which apparently shades each polygon seperately and puts it all together, which apparently works a bit more efficiently than whatever else there is right now.

Only downside is that it's impossible to anti alias, so instead they just gaussian blur the edges, so it looks like you're got a resolution of 640x480 on a 1680x1050 screen. It's terrible.
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:iconbananasplit1:
holy shit that's bad.
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:iconabaddonvolac:
Nice tip btw, really removed the aliasing well, check it out. Just uploaded the updated one.
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:iconbananasplit1:
Yeah it looks better :)
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:iconjames-rose:
so the mods are only for pc i take it?? i have looked everywhere for any mods for ps3 and i cant seem to find any..i guess that is the reason then. lol. these cars look sick!!
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